Character Templates

All text in parentheses is to be removed. Biographies need to be at least 1 paragraph long and no more than 3. Please keep in mind that the GM will determine balance at his discretion.
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Survivor Skeleton

Age:
Personality: (Just a general overview of your character’s mindset and demeanor. Don’t be too specific.)
Possessions: (The items your character already possess on them)

Primary Attributes: (Base stats are listed and 30 points are available to allocate. Allocation will occur first, then Age, select skills, and on a case-to-case basis qualities and drawbacks will be factored in.)
Strength: 5
Dexterity: 4
Constitution: 5
Intelligence: 3
Willpower: 5
Perception: 4

Secondary Attributes:
Life Points: ([Strength x Constitution] + 100)
Essence (Mana): (Sum of all stats)
Endurance: ([Strength + Constitution + Willpower] x2)
Speed: ([Dexterity + Perception + Constitution] x2)

Skills: (10 skill points are available at start)

Qualities: (Maximum of 4 qualities. These will be evaluated on a case-to-case basis by the GM to ensure balance. 8 Quality points are available at start.)

Drawbacks: (Must have at least 1 drawback, but no more than 4. The GM will evaluate these on a case-to-case basis to ensure free points are not abused.)


Gifted Skeleton

Age:
Personality: (Just a general overview of your character’s mindset and demeanor. Don’t be too specific.)
Possessions: (The items your character already possess on them)

Primary Attributes: (Base stats are listed and 30 points are available to allocate. Allocation will occur first, then Age, select skills, and on a case-to-case basis qualities and drawbacks will be factored in.)
Strength: 4
Dexterity: 3
Constitution: 5
Intelligence: 5
Willpower: 5
Perception: 4

Secondary Attributes:
Life Points: ([Strength x Constitution] + 100)
Essence (Mana): ([Sum of all stats] +100)
Endurance: ([Strength + Constitution + Willpower] x 2)
Speed: ([Dexterity + Perception + Constitution] x2)

Skills: (10 skill points are available at start)

Gifts: The Gift

Qualities: (Maximum of 4 qualities. These will be evaluated on a case-to-case basis by the GM to ensure balance. 8 Quality points are available at start.)

Drawbacks: (Must have at least 1 drawback, but no more than 4. The GM will evaluate these on a case-to-case basis to ensure free points are not abused.)


Scavenger Skeleton

Age:
Personality: (Just a general overview of your character’s mindset and demeanor. Don’t be too specific.)
Possessions: (The items your character already possess on them)

Primary Attributes: (Base stats are listed and 30 points are available to allocate. Allocation will occur first, then Age, select skills, and on a case-to-case basis qualities and drawbacks will be factored in.)
Strength: 4
Dexterity: 5
Constitution: 5
Intelligence: 3
Willpower: 4
Perception: 5

Secondary Attributes:
Life Points: ([Strength x Constitution] + 100)
Essence (Mana): (Sum of all stats)
Endurance: ([Strength + Constitution + Willpower] x 2)
Speed: ([Dexterity + Perception + Constitution] x2)

Skills: (10 skill points are available at start)

Qualities: (Maximum of 4 qualities. These will be evaluated on a case-to-case basis by the GM to ensure balance. 8 Quality points are available at start.)

Drawbacks: (Must have at least 1 drawback, but no more than 4. The GM will evaluate these on a case-to-case basis to ensure free points are not abused.)

Character Templates

Brains 2012 Kalihammer